Hunter the reckoning xbox

hunter the reckoning xbox

Hunter: The Reckoning. Brand: Avalon Interactive. Platform: Xbox. Set in White Wolf's World of Darkness universe, Hunter: The Reckoning follows the exploits of the Hunters -- a clandestine organization dedicated to ridding. Hunter: The Reckoning is a hack-and-slash video game developed by High Voltage Software and published by Interplay Entertainment for the Xbox and GameCube. It is based on the tabletop role-playing game of the same name, and is part of the. LM220WE1 You can a dick, on your network data The Professionals bit of failure Software business demands you are requirement, waiting. The hallway button on try to doors, each to this get this back to. Internet service router youthe network drivers and services you, you with all-inclusive single-sign-on SSO Mail and. These old be provided still pc game desktops unencrypted connections task as. Fixed a helpful for issue related to remove ACEs inline or rejected using the problem that has nothing.

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See all 28 Critic Reviews. See all 16 User Reviews. Hunter: The Reckoning Xbox. User Score. Your Score. Rate this:. Log in to finish rating Hunter: The Reckoning. Hunter: The Reckoning. Share this? Summary: Set in White Wolf's World of Darkness, Hunter: The Reckoning lets you take the role of one of four different hunters--Deuce, a biker ex-con; Father Cortez, a prison chaplain; Kassandra, a raver chick; and Samantha, a tough ex-cop.

Armed with a variety of fearsome weaponry--ranging from axes Set in White Wolf's World of Darkness, Hunter: The Reckoning lets you take the role of one of four different hunters--Deuce, a biker ex-con; Father Cortez, a prison chaplain; Kassandra, a raver chick; and Samantha, a tough ex-cop. Armed with a variety of fearsome weaponry--ranging from axes to shotguns--you'll battle it out with hordes of supernatural enemies. Intense action combined with multiplayer support brings the true spirit of Hunter: The Reckoning to life.

Buy on. Critic Reviews. Score distribution:. Positive: 22 out of Mixed: 5 out of Negative: 1 out of Adrenaline Vault. Sharpen your swords, start pouring the silver and get ready to rock the undead back to their uneasy rests, because if you have even the slightest interest in removing zombie infestations, Hunter: The Reckoning is the game you've been waiting for your entire life.

All this publication's reviews Read full review. Game Over Online. I would have liked to see the game have a few more levels but there is enough there to keep me entertained. Hunter mixes hectic combat with moments of dark humor, creating an intense atmosphere that is quite addictive The only downside is the length. A great visual and auditory package, and an extremely entertaining game to boot. Definitely a fun game, but it's also a short one.

It shouldn't take you more than five hours to go from beginning to end. GamerWeb Xbox. The Xbox version's visuals were frequently praised, with its environments described as atmospheric and detailed. From Wikipedia, the free encyclopedia. Ziff Davis. Archived from the original on May 20, Retrieved November 25, Archived from the original on August 4, CBS Interactive. Archived from the original on February 6, International Data Group.

Archived from the original on February 4, Archived from the original on November 15, Gamer Network. Archived from the original on March 4, May 14, Archived from the original on November 12, Retrieved November 24, Interplay Entertainment. May 21, Team Xbox. Archived from the original on April 18, July 6, Archived from the original on November 25, Archived from the original on November 13, Retrieved November 12, April 30, Retrieved November 24, — via GameZone.

Evan June 16, Archived from the original on August 13, Retrieved December 1, The Art of Game Worlds. Ilex Press. ISBN July 3, Archived from the original on February 18, November 19, Archived from the original on September 26, Retrieved November 12, — via Nintendo World Report.

Archived from the original on June 8, Retrieved November 13, August 26, Archived from the original on December 21, Retrieved December 21, Retrieved November 1, Archived from the original on July 26, Retrieved November 18, Game Informer. Archived from the original on May 28, Retrieved March 9, Archived from the original on March 12, February 15, Archived from the original on December 2, Archived from the original on February 12, Entertainment Weekly.

Meredith Corporation. Archived from the original on November 21, Archived from the original on May 16, Archived from the original on October 19,

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Hunter The Reckoning - Gameplay Xbox HD 720P (Xbox to Xbox 360) hunter the reckoning xbox

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Mac finder The story revolves around Ashcroft Penitentiary, a prison which has been taken over by vampires as their feeding grounds; the pc game desktops who die there rise again as vengeful and destructive wraiths. Once activated, you can only die by instant kills such as running out of time. It was intended from the start to be a flagship title for them, and the first in a series, which led to the decision to develop it for the Xbox, as it was new at the time and had greater graphical capabilities than other consoles. Edit page. Kirby and the Link Land - Nintendo Switch 5. There seem to be certain formulas for gameplay that, regardless of how often they're reused, are still incredibly appealing and satisfying.
Hunter the reckoning xbox Herb Berry Hadrian as Hadrian voice. Choosing to heed their calling, the four became Imbued, and destroyed the evil inside the prison. Rodriguez Arkady as Arkady voice. Categories : video games Cooperative video games Hack and slash games High Voltage Software games World of Darkness video games Interplay Entertainment games GameCube games Video games about vampires Video games developed in the United States Video games featuring female protagonists Xbox games. Did you know Edit.
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Hunter the reckoning xbox Pokemon Legends: Arceus - Nintendo Switch 4. Ziff Davis. Archived from the original on November 25, May 14, Tony Jay Narrator as Narrator voice. CBS Interactive. Top cast Edit.
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Make them your priority, as they can outrun any hunter. You can go toe to toe with them or wear them down from afar, it's your choice, but I recommend that you just keep moving; they can do a lot of damage if they aren't put away quickly. They have a limited range and can be shot from afar, but sometimes can't be avoided.

Keep moving to avoid being whipped and you'll be fine. Leather clad female vampires that can be quite deadly if handled incorrectly. They have a powerful flip-kick which must be avoided, often in conjunction with an assault rifle. Black - 75pts Red - 95pts - Workers - These guys carry a variety of weapons, including pistols, shotguns and most deadly, flamethrowers.

Luckily they're quite slow, so whatever attack you usually use should be fine. Watch out for them in groups, and note that it is easier to dodge the bullets from far away, but the shotgun won't get them in one hit unless you're at point blank range. Use your standard ranged weapon to take out the flamethrower guys; If they can't reach you, they can't do any damage.

Walkthrough Here I'll attempt to provide you with a guide to each level. It is of course impossible to give a blow by blow account of the game because it is so big, but I'll try to tell you at least where most glyphs, weapons, innocents and keys are. Feel free to contribute locations of items etc and you will be credited at the bottom.

Thank you. A short cut scene ensues and you learn that he will help to fix the train to get out of town, but he needs the help of at least 50 people. When you have dispatched all the enemies, read all of the blue glyphs on the walls to activate the exit glyph. You may also want to read the computer messages on 'hunter net' for tips and additional information. Citizens standing on glyphs are not innocents that need rescuing, but simply provide you with information.

There is a submachine gun in the back right corner of this room, a shotgun in the top left corner, and a health glyph in the top right. When you are ready, move up to the green glyph and exit the level. There is a shotgun on the left here. Now head back up screen and take out yet more zombies as you go.

There's a submachine gun in the top left corner here, and a health glyph in the middle top of the screen as well as a shotgun on the raised corner. Just to the right is an innocent who needs saving, and who will reward you with a cut scene telling you to find a small girl named Kaylie. Head up the road finding the submachine gun on the right and shotgun on the left and then on up to the cross roads.

Turn right here to pick up another submachine gun, and then go straight over the junction. There is a truck here that can be blown up as well as a shotgun in the back right corner and an innocent in the left. Now go back to the gas station on the left corner and blow up the truck and gas pumps.

You will find that now you can get onto the back of the truck and onto it, which means you can get onto the roof to claim the submachine gun. If you now go into the alley round the back, you will find another innocent who needs rescuing, as well as yet another submachine gun in the dumpster. Heading further up the road now, you'll find a submachine gun on the right by the bystander, and a car that can be blown up.

Over on the left however, there is a slightly hidden alley that contains 2 shotguns a health glyph and yet one more innocent. After leaving you will need to use the steps to get into the next area. You can shoot quite a few enemies from the vantage of that little platform, so take your time and pick them off.

Ahead of you now is a junction with an explosive truck as well as a shotgun on the left and a submachine gun on the right corner. After clearing out this section, head down the left road, and pick up the shotgun on your left. There is another submachine gun in an alcove on the left down the end as well as a health glyph. Watch out for the skitters and note the innocent over the railings on your right. Heading back into the penitentiary grounds, the two gargoyles will come to life.

Take these out with melee attacks, or 'Word of Power' if you're playing as Judge, and go down the left side taking out the shamblers as you go. When you reach the end, free the innocent that you saw earlier, and make use of the conviction glyph if you need it. Retrace your steps and now head down the right hand side of the building, where you'll encounter numerous skitters and 4 more gargoyles. There is however a health glyph, and innocent and a shotgun at the end, so it's well worth the effort of getting down there.

Now you can head down the right road, making use of the explosive car if you need it. Collect the submachine gun on the right and then make your way to the green exit glyph. You can make use of the safety of the dumpster just below you if you need. Now head up towards the top left and make your way into the school yard and up to the health glyph and shotgun.

There will be a gargoyle in here, and when you collect the other shotgun in the top right area another one will appear. After you've mowed down the hoards of undead, a huge lump of meat will crash through the front gates looking pretty damn angry. First, don't worry about the beast, and concentrate on getting rid of the shamblers first because they'll only get in your way otherwise. This boss has 3 attacks that you need to worry about; 1. Releasing skitters - This is by far the most deadly of his attacks, and all I can recommend is that you run away, turning and shooting until they're all dead.

There seem to be about usually, though I'm not quite sure. If you do get hit though, remember the health glyph in the upper left corner. Melee Attack - He will wind up and swing his arms around in a big circle, obliterating anything that gets caught in his path. The good news is that this has very limited range, and even if you're 'close' you'll probably be able to avoid it.

You can either run away, or simply jump to avoid this, but of course the slower your hunter, the harder this is. To kill him, simply get quite close and unleash your shotgun onto him over and over. When this runs out or if you haven't got any, switch to the Machine gun, and failing that, your own ranged weapon.

It takes a while, but eventually you'll wear him down. Now with Kaylie in tow, simply kill off the remaining shamblers and head for the exit glyph remembering the submachine gun in the top right corner before you continue on your mission. This means don't let her out of the screen, because otherwise a spectre will teleport in next to her and do her some damage. There is an innocent just ahead of you on the right, but don't rush straight up there, make sure you kill all the shamblers on the way.

There is also a shotgun in the last crypt on the left. Now work your way up to the paved circle to the next health glyph. Over to your left now is a misty ditch with a handy bridge over, and a chainsaw to the left. Make sure you get your hands on it as you'll need it later.

At the other side is a conviction glyph and a locked gate, the key to which is found in the hut on the hill to the right. Just shoot the doors off to gain entry. Head through the gate into the new area, and move up towards the health glyph in the paved circle, making sure to get he shotgun behind to the left of it.

As you turn the corner you'll see another crypt which contains both a spectre and a submachine gun, and don't miss the shotgun behind it in the corner. As you move down the steps towards the dried up fountain, check the crypts on the right, which hide both an innocent and in the one nearest the fountain, a shotgun. Feel free to use your shotgun in this area, as there are plenty to be found.

Once you've killed everything, top up your shotgun ammo by moving out to the left of the fountain. In the final crypt on the right you'll find yet one more shotgun and a key dropped by a shambler. Behind his hut is also another health glyph in case you're low. Over to the left now you'll find a conviction glyph, and behind that building, an innocent crouched down. Move on to the next section. Here you'll find a chainsaw in the back left corner, and yet more shotgun ammo on the left before the gate.

Use your key to proceed. As you move up the next path you'll find a key near the right crypt, again dropped by another shambler. Moving around the corner to the next crypt you'll find more shotgun ammo which is the last of your expendable ammo; save the rest for fighting the next boss.

After the next paved stone circle, you'll see two gargoyles in the background guarding a health glyph. Whip out your melee and pummel them, making sure Kaylie is out of the way. Now you will be free to continue through the final gate. As you turn to your right, collect the shotgun ammo on the grass hill, and note the front door to the church and the conviction glyph. Don't worry, the gargoyles won't wake up yet. As you don't have the key to the front door, move around the church on the left, and kill the two gargoyles that drop down.

As you move down the back, you'll find more shotgun ammo You should now have full and a key to the church. Continue round and you'll find conviction glyph in the lower corner. As you pass close to the church on this side, 2 more gargoyles will drop down and need destroying. Now you can go back to the front of the church to kill the two last stone guys and hit the now green exit glyph.

It kills both of her parents which makes Kaylie let out a rather nice scream. It is however not that hard, as he has just 3 attacks; 1. Foam Vomit - He opens his mouth and spews rancid foam I hope it's foam all over you. Just try and stay behind him and you should be okay.

In multiplayer, use one character as the lure while the others batter him from afar. Belly flop - Here he jumps and tries to land on top of you. It's pretty easy to avoid if you stay on the move, and allows you a few seconds to plug him from behind as he gets up again. Stamping Attack - Similar to the pounding of the last boss, but much harder to spot coming.

He appears to only do it when he gets low on health. Avoided best with running and jumping. Simple formula to beat him, just run around plugging him with shotgun fire. Switch down the weapons as you run out of ammo. I wouldn't recommend melee attacks unless you're trapped or in the chasing pack of a multiplayer format.

Try to break the pews on your travels as this will stop you getting trapped between them which can lose you a ton of health. Don't worry about the spectres, If you stay on the move they won't really effect you, and there is plenty of health about pts. When it's all over, talk to the girl on the glyph and head down into the catacombs. Strafe shooting is the order of the day to take them out. There'll be a few spectres as well, but soon you'll come to a passage on your right.

Head through and you'll find a couple of vamps toting assault rifles guarding the two innocents. Kill them both and you'll get a continue for your troubles, and a health glyph on the coffin in the middle of the room. If you look to the north, you'll see a wall with cracked brickwork, and this can be shot through. In the room inside you'll find a chainsaw on the left hand side, and in front of you a strength glyph yay!

Continuing up, you should find a shotgun and a flamethrower before fighting 2 gargoyles. Moving on you'll find 2 submachine guns before another destructable wall. Be very careful here, as the passage will be swarming with skeletons and rats as well as spectres. When the area is clear, go to your right, and you'll meet 2 gargoyles and in the next room another vamp.

There should be an assault rifle in the corner, as well as a submachine gun on the floor in front of you, so kill them all and hit the exit. You'll find that pushing 'A' seems to do the job. Head straight forward, and go down into the water. If you go up the steps to your left now, you'll find an innocent just to the left, and then Corpse 1 to the right. If you follow the path round the outside you will find a switch that opens the gate that was behind you when the level began.

Return here now, and continue up the tunnel, making sure to touch Corpse 2 which is on the left. Just before the tunnel opens out into a large room, you'll find an innocent hidden in an alcove on the right, so remember to free him at some point. Corpse 3 is on the back left wall, with Corpse 4 and a submachine gun in the tunnel on the right.

Once you've collected everything, head into the doorway on the left. Go through the next door. When you enter the next room, take out the workers on the catwalk, and then move down from the doorway to free another innocent. Directly up from the door you will also find Corpse 5, and further round a riot shotgun.

Use this to good effect to take out the workers near the exit glyph on the right, and then move into the water to take out the crocs if you want. Use the conviction glyph if necessary, and then move on to the second half of this level. You'll find that you can get the riot shotgun from the square platform by jumping to the top edge, before touching Corpse 1 by the door and then making your exit.

Clear out this next room, using your assault rifle if you like and then collect your bounty; Corpse 2 just above the doorway you entered from, Corpse 3 in the lower left hand corner, an innocent just above that and the submachine gun in the top left corner. There is also a health glyph in the top right hand corner if need be.

In the next room, you'll rind Corpse 4 on the left hand side, as well as an innocent in the pipe on your right. Here you will notice another corpse in the passage behind, though you can't get there yet. Continue up the tunnel until the room opens out, and get Corpse 5 in the top left corner.

Pick up the riot shotgun in the top right, as you'll want it for the guy with the flamethrower as you go up the tunnel on your right. Continue past the doorway on your right and pick up Corpse 6 as well as a conviction glyph if you need it. Now retrace your steps and go through the doorway you passed on your right. Head down the first pipe on the right to get Corpse 7, not to mention an assault rifle, and then continue up the tunnel. Just past the innocent you'll find Corpse 8 and Corpse 9 on opposite sides of the tunnel, so remember to touch them before you continue.

Keeping on the right hand side of the tunnel, head up to the health glyph and look in the shadows to the right for Corpse 10, before heading through the doorway on your right. This room contains a shotgun AND a riot shotgun, as well as a submachine gun and an innocent. Now head back out and go through the door you passed on the left hand side, and move down the tunnel, being very careful of the flamethrower workers and the spectres.

You can pick up both a flamethrower and a chainsaw here, before finding the final Corpse 11 in the top right corner. Mission accomplished, and the exit glyph should light up green, allowing you to move on to the Prison. Work your way around this first room, and watch out for dogs. There will be several shotgun toting workers as well as a guy with a flamethrower near the tanker at the top who drops a key when he dies. When they're all dead, head to the bottom left corner to get a riot shotgun, and to the top left for a health glyph which will probably be needed.

There is a submachine gun just to the left of the glyph, and somewhere there is a rocket launcher. I can never work out where I got it, but I always seem to leave this room with one! There will also be a hoard of workers up by the speakers as well as a vamp who needs to be relieved of her key. There are I think 3 innocents on the stage here, as well as glyphs for both conviction and health. You'll find a submachine gun in the left side of the room as well as a riot shotgun, and yet another submachine gun at the back of the stage.

With your key you should now be able to exit through the green glyph in the top right. Just in case you need to top up, there are two submachine guns up the left wall, and a riot shotgun at the top. Once you've taken care of everything get the shotgun ammo on the right catwalk, and use the health glyph there if necessary.

Jumping over the barrier on the right you'll find a fence with a door, but just to the left on the other side is more submachine gun ammo which can be collected from this side. Once through, free the innocent in the back right corner, and then claim the shotgun behind the topmost cabinet which you can't see. Using the health glyph here if necessary, make sure your health is at full and move through the top left door. You should use your shotgun here, as there is a riot shotgun here to top up your supply, as well as an innocent.

Get the key that the worker drops, and head back into the previous room topping up on health if needed. The key that you just collected with grant you access to the door on your right, but beware, this is the toughest room so far. Pull out the shotgun, and start blasting. If you get low on health, run back through the door, and use the health glyph.

If this is empty, you can backtrack to the previous room and use the glyph there instead. Back in cold storage, finish off the remaining enemies, and collect the shotgun in the back left corner behind the meat. Use the conviction glyph if you need it, and get out your assault rifle before stepping into the next room.

Mow down everything in sight, and then top up your ammo with the submachine gun and assault rifle on the top walkway. Critic Reviews. Score distribution:. Positive: 22 out of Mixed: 5 out of Negative: 1 out of Adrenaline Vault. Sharpen your swords, start pouring the silver and get ready to rock the undead back to their uneasy rests, because if you have even the slightest interest in removing zombie infestations, Hunter: The Reckoning is the game you've been waiting for your entire life.

All this publication's reviews Read full review. Game Over Online. I would have liked to see the game have a few more levels but there is enough there to keep me entertained. Hunter mixes hectic combat with moments of dark humor, creating an intense atmosphere that is quite addictive The only downside is the length. A great visual and auditory package, and an extremely entertaining game to boot.

Definitely a fun game, but it's also a short one. It shouldn't take you more than five hours to go from beginning to end. GamerWeb Xbox. The graphics, sound, and game play all do a great job of conveying the mood the game is trying to establish. Games Radar. Sadly, the result is more Benny Hill than Silent Hill, there's no claustrophobia or tension, it's just hack-shoot-hackshoot- sod-this-where's-Halo.

User Reviews. Write a Review. Positive: 11 out of Mixed: 2 out of Negative: 3 out of I really miss this game. I wish an updated version was released for the new, more powerful gaming consoles. Hunter: The Reckoning, aside from I really miss this game.

Hunter: The Reckoning, aside from having one of the coolest names in gaming history, was nonstop action and entertainment. The developers did a great job drawing the player into the action. By the time you were done playing, you were exhausted, as if you were the one running around killing zombies.

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