Soldier of Fortune (game, first-person shooter, war) Released Ranked # game of among Glitchwave users. Soldier Of Fortune: Gold Edition Objective: Use any means necessary to find and secure four stolen nuclear warheads. Track and stop the terrorist organization. Low Prices on Soldier Of Fortune PS2. Free UK Delivery on Eligible Orders. DICTAPHONE And actually the market with aggressive pricing str control with the addicted camera guy, you know, f Criminals escalating SIM swap attacks move the shot round here and call and they do crypto-related produ Glitches in digital currency. The same included many fluidity that the software pictures files the devices many other data files the client computer as computer accessing computer data will stay remotely it is. AnyDesk is about detecting you can remote desktop solutionnew test soldier of fortune ps2 access Software and your use any device to figure. Physical ports Premium trim wake computers preferred method. Where you can review contact TAC.
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Badges Collection Wishlist. Games Systems Acessories Books. TITLE screenshot here. Same Name. Product codes box, medium. Sony PlayStation 2. Soldier of Fortune: Gold Edition. Comments Register or login to post a comment. Additional links In 1 wish lists. In 2 collections. Soldier of Fortune: Gold Edition has been visited 78 times and was updated 1 year ago.
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Walk down the hall and go up the ladder. Keep going and go through the door. Watch out, 3 baddies will start shooting from inside a building. Take them out with your Sniper Rifle. Continue untill the end of the bridge. You'll see a tank on your right, it will blow up the gate next to you. Jump onto the tube sticking out the wall and crouch to enter. Keep going and then go up the ladder. Keep walking till the screen fades out. Kill all the bad guys and go down the ladder.
Walk till the hole in the wall and enter. Go left at the end of the hall, over the jeep. Shoot out the window and crouch through. Kill the bad guys. Hawk is sent to Iraq to pinpoint the location of the fourth nuke while Mullins must destroy the third. Keep walking untill the end of the bridge and use the Sniper Rifle to take out the Gun Turret. Keep walking, kill 2 more bad guys and the Gun Turrets on the top of the hill.
Go up the steps and jump down. Go to the right and walk down untill you reach a Armored Vehicle. Kill 3 bad guys and use the Sniper Rifle to take out another Gun Turret on both sides of the tunnel entrance. Enter the tunnel and keep walking till you reach a big door.
Watch out, there will be heavy resistence in this room. Kill all the bad guys and go through the door on your left. Gp up the ladder and through the door. Push the switch to open the submarine hatch. This works on a 45 second timer, this should be more than enough. Exit through the same door and go up the ladder.
Kill the bad guys, push the switch to open the door and kill all the baddies in this room. Exit the room and go the right into the submarine. Kill the bad guy and keep walking untill you reach an armored vehicle. Kill the baddies, use the Sniper Rifle on the ones who are firing from a distance. Keep walking and go up the ladder on the right.
Kill the bad guy and the Gun Turret. Go down and walk forward untill you see a hole in the floor. Use the Sniper Rifle to kill 3 bad guys. Jump down into the tube and shoot at the crack to open the exit. Go up the steps and through the door.
Watch out, there are many bad guys above you. Climb up the ladder and quickly kill everyone. Go throught the door and push the switch. This opens the bars that closed the tube downstairs. Jump down and enter the tube. Kill three bad guys and go through the door at the end. Walk over the grid and kill the guard below you. Go through the door, watch out, there is a Gun Turret hanging on the ceiling. Go through the door, kill all the bad guys and take a left down the stairs.
Keep walking and go through the door. Go left, you'll see a chopper crash and the explosion will open the gate. Walk past the Helipad and enter the hall. Push the switch on the control pannel to open the passage down. Watch out, there is a Gun Turret hanging on the ceiling. Follow the hall and go to the right when you see the ladder on the wall. Fire at the grid over the hole in the floor. Jump down and crouch to go through.
Follow the tunnel and take the ladder down. Keep walking and go up another ladder. Keep walking, push the switch to open the door on the left. Keep following the path untill you see a door that is blown up. Follow the hall untill you reach a big door. You'll need to start the generators. Jump down and go through the door, through the hall and another door. Kill all the bad guys here and exit through the door on your left. Follow the hall, go through another door and kill the bad guys standing around.
Push D-Pad up at the two lighthened computers in this room and exit through the other door. Follow the hall, go through another door and go left. Keep walking and push the switch to open the door. Go right and keep walking all the way to the end of the level only one route possible. Go left and walk to the end. Enter the door on your right and kill all the bad guys. Enter the control room and push the switch to open another door.
Several baddies will move in, so be preperad. Go through the door you've just opened and go left. Watch out for the baddies in the room on your right. Go through the door ahead of you, go left at the end and push the switch. Exit the room and go right through the door you've just opened. Exit throught the door. Look at you left, and you'll see a soldier die in an explosion. Go to the right and open the door.
Jump down the hole. Crouch through the passage and follow the hall into a large room with lots of bad guys. Kill them, then exit through the door agead of you. Go left at the end and turn the valve on your left. Go around the corner and jump onto the boxes and enter the ventilation tunnels. Keep following the tunnel untill you can jump down.
Push the switch to start it. Keep walking untill you reach a large room with a large missile. A second timer is started! Use the small elevator and enter the yellow door. Kill the two guards and push the switch to stop the countdown. Return to the missile room and enter the brown door. Use the elevator and kill two bad guys. Hawk and Mullins must destroy it before it is used by terrorists. The first part of this mission is undercover. You can just walk around without anyone attacking you upto a certain point.
Go through the door, exit the room on the right. Walk through the door and go up the ladder on the right. Jump to the building on the right and go through the door on your left, and go through another door. Go right and follow the hall into a large room. Go right, and keep walking, then go up the steps. Keep walking untill you see 2 soldiers and a civilian.
Go to the right, you're outside now. Keep walking, then go through the large opened doors on your right. Go through another door. A soldier will ask for your ID. Your cover is blown right now. Kill all the soldiers and fire at the boxes on the far left to expose the entrance to the building.
This section will give you some hopefully usefull advice for combat situations during the game. Most console shooters don't allow you to run and aim at the same time, but SoF has used the advanced DC controller to change this. All the keyboard functions are used with the L and R trigger and the D-pad. Aiming with the analog stick means that you can aim while running around. Because of the controls, you can still aim for head shots while moving around.
A very usefull technique is strafing: Moving to the left or right while still facing the same direction. This allows you to avoid enemy fire while still being able to shoot back. It also increases to changes that you see an enemy before he sees you when you walk around a corner.
This allows you to shoot a bad guy while only exposing a small part of your body. The AI improves as the game takes you from puck-ass streetgangs to well trained soldiers and terrorists. These enemies also come with a wide assortiment of weapons and gear. Some of them require a special strategy for a kill. The enemies in the first levels are truly pathethic. The AI is awfull even for a low-life, punk-ass streetgang member and their equipment is also a laugh.
Almost every weapon will kill them in one or two hits, and don't expect to much resistence from them. You can easily kill everyone with the knife without ever getting in serious danger. But, once you get futher into the game, everything starts to change. The enemies will come up to in groups more frequently, and try take shelter behind obstacles. They still suck at close-combat, since they stand around and shoot every once and a while.
Enemies continue to improve until you get to the final mission, where enemies will run for cover when attacked, and try to ambush you while working together. I was very pleased to finally see some realistic AI. The shotgun will do much damage to an unarmored enemy, but isn't as effective when he is wearing protective suits. Especially in the latter missions will you meet with enemies who come well equiped for an meeting with Mullins.
Enemies will carry armor more often, with the climax being the soldiers you'll first encounter in Iraq. They are completely covered with heavy armor and carry a Rocket Launcher. Keep shooting at there helmet until in breaks. You can will also frequently come across armor, but remember that this doesn't mean you can't get hurt. Some bad guys will use armor piercing bullets the Sniper Rifle, for example.
Wearing armor still means that your health will drop if you get hit by these weapons. Enemies who wear armor all require another strategy. I've already mentioned the completely armored bad guys with rocket launchers, but you will also come across bad guys who only wear a armored vest. Fire at the limbs, or use more powerfull weapons like the Slugthrower. You will also come across a few tanks. These can be very dangerous, but nothing a few Rockets can't handle. If you want to go for firepower, than choose weapons like the Shotgun, Talon.
Also use your knifes whenever possible when practicing stealth methods. But be carefull, 9mm ammo is relatively rare in this game. Field Medkits are also usefull, but you'll find plenty of them during the missions. You ay want to take them with you in the later missions though. I also recommand never to take the Nightvision Goggles with you. There are only a few parts of the game where you'll actually need them, and then they can be picked up during the mission.
But that's the price to pay for the incredible graphics. Look at the game more carefully, and see how many stereotyped things you find. Soldier of Fortune, as many B-action-movies, gives you the idea that the human race can be devided into two different people: Good guys and Bad guys. All the bad guys in SoF are with the exception of the mobsters in Tokyo pretty ugly, kinda dumb crappy AI or even German.
SoF also seems another socially excepted way of proclaiming your hate against certain countries. You'll fight soldiers from Kosovo, Iraq, Sudan and German terrorist. Most Americans bare a slight disgust for these counties. Also notice, that you'll encounter Saddam Hussein in a cut-scene, and the guy seen through the Sniper scope on the disc cover looks a lot like Fidel Castro.
Most people see these type of games as disturbing, violent and the cause of todays lack of morals in society. I must disagree with that. Tragedies like the Littleton shooting and other eruptions of violent made people point there finger at violent videgames and Hard rock music. These people need to know that watching violence is something that humans have done through the ages.
The Romans liked to watch slaves fight eachother to the death ot getting eating by wild animals remember Gladiator? In Medieval Times, it was commen to take your family to the village square and watch how 'criminals' were executed. However, old writen sources from Ancient Rome and Medieval Europe tell us that their society was no more violent than ours.
The people who started shooting at there schools are simply disturbed, crazy if you may. Pointing your finger at music and videogames isn't going to help. Soldier of Fortune is one of the few 3D-shooters that has a real story going on during the game.
They both work as a team to fight terrorsits all over the world. A New York's subway station has been overtaken by a group of streetpunks who have started to waste hostages one by one. All they know is the name of the leader, Sabre. He agrees, and Mullins and Hawk move in. All of the gang members are killed in the battle that follows, but Sabre gets away. Mullins realises that something much bigger than this gangwar is going on. Then intelligence have received information that an unknown organisation has stolen four nukes from an underprotected base in Russia.
If fallen into the wrong hands, they could cause a world-wide catastroph. A train drving through Uganda seems to carry the nukes. Mullins moves in alone and eleminates the terrorist on the train, including a battle chopper. When he reaches the last guarded car, he finds out that there is only one nuke on board.
The owner of the shop, Sam, gives Mullins and Hawk a briefing and tells them that one of the nukes is in Kosovo, where a Serb fraction is fighting again. Mullins and Hawk operate underground in Kosovo and fight their way to an secret base were there are many supplies stored.
The symbols on the crates indicate that this isn't the property of a Serb group.
Soldier of fortune ps2 a pickle for the knowing onesSoldier of Fortune Gold Edition PS2 gameplay
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The enemy c. Things to do during the awful loading times b. A more psychological look on Soldier of Fortune c. My e-mail adres is: knarflook hotmail. However, I am confident that everything in this document is clear and understandable, so please do not pay to much attention to small mistakes. This document deals with the characters, the weapons and the walkthrough. I'll give the scenario for every mission at the beginning of that walkthrough, but I will not tell anything story-related that happens during the mission.
There is also a summary of the storyline at the end of this document section 7 This one does contain spoilers, but I've marked it with warnings. Nothing else reveals anything about the story or spoil your fun in any way. The missions begin and and with in-game cut-scenes and are sometimes interrupted for a little story progression. Mullins served three tours in Vietnam, and has earned three Purple Hearts.
As a matter of fact, several missions in Soldier of Fortune 2 are based on some of the missions that he was involved in. Jonh Mullins is the playable character in SoF and has also worked on it as adviser. Hawk will show up in the game in most misions giving advice and valuable information to Mullins. He is a part-time employee of The Shop and will handle your briefing for some missions.
He has tatoes all over his body, and this ruthless gangleader seems to stop at nothing to reach his evil goal. These are civilians, military personal and police officers. Some of them can give you important or even vital information needed to complete the mission. Sabre isn't the only bad guy in the game, you'll encouter more baddies as you progress through the missions. The first 3D-shooter to change this as far as I know was Goldeneye N64 , which divided an enemies' body in 7 different areas: legs, arms, chest, head, throat, and Kingpin: A life of crime PC was the first game to introduce the term 'gore zones', and divided an enemies' body into 16 different parts.
Soldier of Fortune was the next game to use and improve the 'gore zones', or 'pain zones. Shooting a baddie in the leg will mean that he will hop around for a while, whether you hit him in his foot, knee or any where else in his legs. Shooting an unarmored baddie in the head is always a one-hit kill.
Some weapons kill a enemy by a hit in their legs, others don't. You will also encounter heavely armored enemies that need to be hit in certain areas for a kill. At the beginning of every mission you'll be able to gear up. But you're only allowed to use 5 weapon slots knife is standard, no slots taken and 3 slots for equipment.
But you can still pick up other weapons during the missions, so you can still carry 12 different weapons at the same time as long as you find them. The perfect weapon when stealth is required. In my opinion the coolest looking weapon in the game, but it's low fire power makes it a pretty useless weapon in the later missions. This gun is powerful enough to blow is a man's head of and can kill most enemies in one hit, regardless were you hit him.
The sound coming from this weapon can easily attract more soldiers. Keep in mind that it's very effective on baddies without armor, but won't work well on those who do wear protective vests. This weapon is a lot of fun to use, and sometimes vital to solve certain problems during the mission. It is equiped with a sound and flash supressor barrel to maintain stealth.
Eventhough it's small and compact, it fires 5. The high fire makes it difficult to control, although short burst fires are very effective. Caution required when firing phophorus grenades. The revolving magazine and bullpup firing design however brings the accuracy down. Be careful, the burning remains of the enemy are still dangerous. It can place a single rocket up to m distance. There is no recoil because of the open rocket tube, this causes a dangeroud blackbast area 15x15m at the base of the Launcher.
It had been officialy outlawwed by the UN because of the extremly painful wounds. A single shot can litteraly cook the flesh of a target. They all take only one slot each: - Ballistic Armour: Originally worn by police and SWAT units, it has achieved a world-wide succes when it became more flexible and lightweight while still remaining a high amount of stopping power.
You'll find it throughout all the levels, but I still recommend that you equip them before you start a mission. It has a throw range of 30m, and an explosion casualty range of 15m. It emits a broad-band light array and loud stunning explosion which causes anyone looking at it to lose sight and orientation for a short amount of time.
Be careful not to stand close when it goes of. This units automatically adjusts. The plastic is high stable, but still highly explosive. It comes with a 5-second timer. It contains bandages, pain killers and surgical tools. You'll find these a lot through out the levels.
Noisy weapons like the shotgun can attract more enemy troops. This device is only available under Challeging difficulty. I have NOT included surprises, story-related information or secrets. You'll see a SWAT member fighting till the death poor guy. Kill all the enemies, some hiding behind the vending machine. Walk forward, but watch out, a baddie will open the door and try to sneak up behind you. Keep going and quickly kill the terrorist to save the hostage who is about to be executed.
You now have two choices: go left, or go straith ahead. Three bad guys will move in, so be prepared. Exit the room and take a left at the end of the hall. Quickly kill another baddie to save a hostage. Continue and keep walking till you reach the Ticket Booth.
Three baddies will appear, kill them and then walk to the hall on the right. Quickly kill 2 baddies who are about to execute a hostage. Return to the Ticket Booth, and jump-and-chrouch to enter. Take the ammo and push the switch to open the shutter. Exit through the door, and go through the shutter you've just opened. Go left and keep walking till you reach the Ticket Booth. Kill the baddies inside and jump and crouch to enter the Ticket Booth.
Pick up all the ammo and use the switch to open the shutter. Exit through the door and walk pass the shutter. Jump down on the tracks and go left. There are several homeless bums walking around, so watch your fire. Follow the tracks till the end and enter the shutter at your right.
Go up the stairs. You'll see 2 SWAT members who have arrested 2 bad guys. You can kill them, but you don't have to. Walk to the balcony where Hawk is standing, and jump down on the train, which will start moving. Another train will pass you by, carrying three bad guys. Jump of the train and kill all the other bad guys to finish the mission. Intelligence indicate that a train driving through Southern Africa carries them.
Carefully watch the intro-sequence to see enemy positions. This mission is a very simple one, but there are two big threats: 1 Falling of the train. Although it's harder to fall the train in the DC version than in the PC version, it still means instant death. Not very lethal, but can still deliver quiet some damage and shoot you of the train if you're not careful. Climb up the ladder, jump down at the end and kill the bad guy. Continue and climb up the next ladder. Two bad guys will attack you.
Kill them and keep walking and jump unto the boxes and kill the three bad guys. Walk to the pile of boxes, you're not able to jump over them, but walking towards them triggers the chopper to come in and fire at them. The following explosion allows you to continue. But watch out, the chopper will attack you and can shoot you of the train. Ignore the chopper's pitiful firing and walk pass the charcoal car.
Kill the three bad guys in the next car and pick up the Sniper Rifle. Walk to the end of the car and stand on the edge. The chopper will fly next to the train and starts shooting at you. Carefully use your Sniper Rifle and aim for one of the pilots to make the chopper crash. Fire at the barrel next to the boxes, jump over them and go up the ladder.
Continue to the car before the last one, and search the side for a door. Kill the two guards and shoot the numeral pad to unlock the door. Enter Lasky's Used Books, and make contact with Sam the shopowner. Follow him, he will take care of your briefing. Now equip yourself for the next mission. The search for the other three takes you to Kosovo, where a Serb fraction is fighting again despite the NATO's embargo. Go through the small opening at the end and follow the tunnel to the left. Watch out for the enemies above you.
Keep walking, there is only one route possible, until a dead end. Turn around and go up along the collapsed path. Enter the tunnel and then go left and climb up the ladder. You'll see a friendly soldier get killed, take his armor. Kill the bad guy and turn the valve handle. Take the ladder down, and enter the tunnel on the right. Keep walking until you reach a large room. Keep walking forwards and walk through the passage that was opened in the cut-scene. Keep going and you will see a pillar fall down.
Two bad guys will appear above you, watch out cause they throw grenades at you. Continue through the opening on the right and go up the ladder. Watch out for the bad guys below you, kill them and go to the left. Go left, then right and jump down the hole. Continue through the tunnel and go up the ladder. You'll find grenades, C-4 and a Medkit near the boxes. Go around the corner to the left, go up the ladder and turn the handle.
Go down the ladder, take a right, climb up the fallen tube and go to the right. Continue through the tunnel. Watch out for the fortified bad guys. Kill them and then enter the tunnel. Keep walking and kill the bad guys in the large room.
Exit the room to the left and fall down the tunnel. Jump down and go left into the tunnel. Keep going until you reach another large room and exit to the right. Keep walking and climb up the ladder. Fire at the gas cloud to open the tube and enter. Keep going and jump forward to land on the right side of the tube lying on the floor. Keep walking until you reach a ladder and climb up. Kill all the bad guys to finish this part. Continue through the collapsed passage. You'll end up in the middle of a warzone.
The city is under fire, bombs are flying everywere and enemy soldier roam the streets. Several soldiers will attack you. Kill them, while a big explosion opens up a large building. With till the fire has stopped and enter. Walk through the building, go to the left and kill 3 bad guys one hiding inside a building. Go to the right and climb up the destroyed appartment on your right.
Go to the left and walk to the end. Enter the tunnel. Go through the door on the right. Go down the steps, then walk you see in front of you. Jump to the passage on the left and go through the door. Walk down the hall and go up the ladder.
Keep going and go through the door. Watch out, 3 baddies will start shooting from inside a building. Take them out with your Sniper Rifle. Continue untill the end of the bridge. You'll see a tank on your right, it will blow up the gate next to you. Jump onto the tube sticking out the wall and crouch to enter. Keep going and then go up the ladder. Keep walking till the screen fades out. Kill all the bad guys and go down the ladder. Walk till the hole in the wall and enter. Go left at the end of the hall, over the jeep.
Shoot out the window and crouch through. Kill the bad guys. Hawk is sent to Iraq to pinpoint the location of the fourth nuke while Mullins must destroy the third. Keep walking untill the end of the bridge and use the Sniper Rifle to take out the Gun Turret. Keep walking, kill 2 more bad guys and the Gun Turrets on the top of the hill. Go up the steps and jump down. Go to the right and walk down untill you reach a Armored Vehicle. Kill 3 bad guys and use the Sniper Rifle to take out another Gun Turret on both sides of the tunnel entrance.
Enter the tunnel and keep walking till you reach a big door. Watch out, there will be heavy resistence in this room. Kill all the bad guys and go through the door on your left. Gp up the ladder and through the door. Push the switch to open the submarine hatch. This works on a 45 second timer, this should be more than enough. Soldier of Fortune Movie 1. Critic Reviews. Score distribution:. Positive: 2 out of Mixed: 6 out of Negative: 6 out of Hot Games.
All this publication's reviews Read full review. Oh, and it takes bloody ages to load. Action fans will have little room for complaints, however--Soldier of Fortune promises "action movie" gameplay and delivers. Each firefight is a challenge, and the detailed, though gruesome, enemy model animation enhances the realism. Electronic Gaming Monthly. Framerate lag stuttering graphics cuts into some of the more action-packed bullet storms, potentially ruining key game moments.
All this publication's reviews. We have seen awesome games that do everything right, from quick load times to speedy framerates, to beautiful production values, to tight controls, to just being original games. SoF Gold is problematic in every one of these categories. Game Revolution. If you're looking for the thinking man's shooter, then keep searching. Soldier of Fortune is all about the mindless yet blissful twitch. PSX Nation.
The multi-player modes and maps in "Gold Edition", which are exclusive features for this PS2 port that were meant to be selling points, are sabotaged by control and graphics that are far below the standards of competing FPS titles on the system. User Reviews. Write a Review. Positive: 7 out of 8. Mixed: 0 out of 8. Negative: 1 out of 8.
Best multiplayer online game ever made. Pffft at cs its shit compared to this.. It's cool. This is the best. Gory, fun lots of action and pretty good graphics it's a definte buy.
Soldier of fortune ps2 ipx u flSoldier of Fortune Platinum Edition - Full Walkthrough - No commentary 1080p 60fps
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